A downloadable game for Windows

A tower defense game with a twist that the enemies flexibly and randomly change their routes. You have to carefully decide where to put your towers. Because the tower price goes up, the enemies steal money, and if you run out of money the game is over.

This is a project I made in my free time to learn path-finding. I followed the instructions from the Udemy course "Complete C# Unity Game Developer 3D" (the Realm Rush section by Gary Pettie), but I also made many changes like randomizing the routes.


Music: https://www.bensound.com

3D Assets: downloaded from Complete C# Unity Game Developer 3D (the Realm Rush section by Gary Pettie)

Hope you enjoy it!

Download

Download
05.zip 26 MB

Comments

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Reminds me of the old WC3 Tower Defense maps. 
Building towers anywhere and making labyrinths in Tower Defense games these days is unheard of. Prbly because no one wants to program the pathfinding 😅, which is working great in this btw. The game does run my laptop a bit hot, prbly cause there's like 7 carts checking for direction every frame. But it works for this scale of a game. 
The carts actually slow down a little when you force them to make turns which intended or not is a cool mechanic to make players make more interesting pathways. 
Never managed to build the 7th tower. I wish I could build walls, and that towers could shoot through obstacles and genuinely there was more of it 😄